How to Develop Android Applications in Java using Eclipse

Step 1: Get Eclipse

For this tutorial, I’m going to use Eclipse, because frankly it’s the easiest and most hassle-free development tool for Android right now.

Download Eclipse IDE for Java Developers (PC or Mac)

Note: This is a .zip file; when you unzip it you will be able to run it wherever you unpacked it. I would recommend that you put this in “C:\Program Files\”.

Step 2: Download The Java JDK

You need to download the Java JDK. If you currently have the JDK 5, it should be okay. Just install it by downloading and then running through the setup to get things going. Just hit next–>next–>finish.

Step 3: Download The Android SDK Tools

Next, you’ll need to get the Android SDK Tools from Google. Unpack and install this to a directory you’ll remember !

Step 4: Configure Eclipse For Your Android

Start Eclipse, and head to ‘Help>Install New Software‘. Hit  “Add…” and for the name, type “Android” and set the link to “” (if this doesn’t work, try it with http:// ).Click “OK” and the following should appear.

Select both of the resulting packages, and hit next – this will download the Android ADT(Android Development Tools). Go ahead and start the download to obtain these two packages. Restart Eclipse (it should prompt you to on completion of the downloads). We’re almost ready to start coding.

Step 5: Configure The Android SDK

Navigate to the folder you downloaded/unpacked the Android SDK to. In there, you’ll find a file named “SDK Setup.exe.” Start that file – the following dialogue should appear.

We only really want to program for Latest Android or with most users, so those are the only API packages I bothered to get. Either way, get what you want and hit install. The SDK manager will install it for a little while – go grab a snack.

Step 6: Set Up Your Android Virtual Device (AVD)

Now that you’ve finished yet another painful download, click over to “virtual devices” (still in the SDK Manager). We’re going to create an Android device that will test run your programs for you! Hit “New” to create a new Android device, and put in the specifications that you want it to have. In the screenshot below.

Click “Create AVD” to–well–create your AVD. Select your AVD from the list, and hit “Start” to make sure that you do indeed have a working emulation of an Android phone. After a pretty lengthy start-up wait, it should look something like this.


Fool around with it and explore for a bit if you want, then close it up so we can get back to work.

Step 7: Configure Eclipse Again

Remember that Android SDK we got earlier? We didn’t do anything with it. Now, it’s time to tell Eclipse where it is so Eclipse can use it as a resource. To do this, open Eclipse and navigate to Window>Preferences (or on Mac, Eclipse>Preferences) and select the Android tab. As shown below, browse to the location of your Android SDK and hit “Apply

Step 8: Create A New Project

It’s finally time to code some. Navigate to ‘File>New>Other…>Android>Android Project‘, and input a project name, as well as some other details. If you want, copy from my screenshot below. Some of the fields need explaining that simply doesn’t belong here, so if you want to know more specifically, please let me know and maybe I’ll write an article about it.


Hit “Finish” and the project will be created.

Step 9: Input Your Code

In the tree on the left, navigate to the “src” folder and expand everything. Go to the file with the name of your “Activity” (created in step 8, mine was HelloWorld) and double click it to see the contents. Presently, your code has all of the content in black (with some minor modifications depending on your settings). To make a working “Hello world” program, you need to add the text that is in bold red. Note that there are two bold red “blocks” of code, and you need to add both to make things work.


//==========Start Code============


import android.os.Bundle;
import android.widget.TextView;

public class HelloAndroid extends Activity {
   /** Called when the activity is first created. */
   public void onCreate(Bundle savedInstanceState) {
       TextView tv = new TextView(this);
       tv.setText("Hello, Android");

// End CODE //

I would love to explain all of the code, but that’s not exactly the point of this tutorial; the point is to get your feet off the ground. I know some/most of this is confusing; but it’s just how things are wired.

Step 10: Run Your Program

Above your code, you’ll see a little green “Play” button (or navigate to ‘Run>Run‘). Click it.When a popup box asks you how to run the application, you’re going to tell it to run as an “Android Application”. It will prompt you to save changes; hit yes.

Now you get to wait an eternity while your virtual device boots up. I’d recommend that you leave it open for the duration of your programming sprees, otherwise you’re going to spend more time watching the Android logo spin than you will watching your program freeze up. Just saying. Efficiency.

After everything’s done loading, your application should upload and start automatically. Which means that right after you “unlock” the device, you’ll be greeted with your first Android program.I only captured the top half of the screen because the rest of it is black.


That’s it, congratulations! The task can be a bit daunting at first; and definitely confusing, but if you stick with it you won’t be disappointed. If you step back and think about it, we only did a few really major things, the rest was just the process of connecting the pieces to make everything work.

Hope you can Develop Apps !  Develop Apps !  Develop Apps !  Develop Apps !  Develop Apps !  Develop Apps !  Develop Apps !  Develop Apps !  Develop Apps !   ūüėÄ

How to Develop Android Applications in Java using Eclipse
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Posted by: Prateek on January 5, 2014

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